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Showing content with the highest reputation on 03/08/2022 in all areas

  1. Hi! I joined because of what I'm calling "The Italian Job" 🇮🇹 method of getting Adobe to work with AMD that @tomnic discovered/created. 🙏 Thank you! I am currently running a Gigabyte B550 Vision D board with AMD 3950x by following this thread
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  3. una volta selezionato Latest Version clicca anche su get Opencore
    1 point
  4. Già abilitati gli aggiornamenti automatici, ma forse è meglio che scarichi direttamente l'ultima versione.
    1 point
  5. Sei nella finestra di syncronizzazione... versione del tool 20220202 ?
    1 point
  6. Nella finestra di syncronizzazione seleziona Latest Version poi Get Opencore
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  7. @shrisha new way to patch all infamous (for and cpu in OSX) apps is a gold metal @tomnic, I have learned his methods with his help and I was a beta tester 🙂
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  8. Backup your working one and change only these attached Now Opencore is a non debug 079 release By the way With GPU have you the same weirdness you had with Clover? Archive 2.zip ah sorry to fix your last drive used to boot press control + return one time when you choose your booting drive in boot loader menu
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  9. Release 0.7.9 Added auto-detect macOS Installer volume name for use when .disk_label file cannot be displayed Added --restore-nosnoop flag to AudioDxe, making v0.7.7 fix for Windows sound opt-in Added new method to disable trim when SetApfsTrimTimeout is set to zero Fixed SetApfsTrimTimeout on macOS 12 (only works when set to zero) Added script to build qemu recovery images to macrecovery Fixed selecting SecureBootModel on hypervisors (should be x86legacy) Added kext blocking Strategy for prelinked and newer Added global MSR 35h fix to ProvideCurrentCpuInfo, allowing -cpu host in KVM Fixed potential memory corruption with AVX acceleration enabled Added LogModules for positive and negative log filtering by modules Renamed OpenLinuxBoot driver argument from partuuidopts:{PARTUUID} to autoopts:{PARTUUID} Supported booting Linux from stand-alone /boot partition without /loader/entries files (user must specify full kernel boot options) Handled XML entities in driver arguments Updated underlying EDK II package to edk2-stable202202
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  10. This is easy: install normally the program then you only need to replace libtbb.dylib and libtbbmalloc.dylib in Applications/Autodesk/Maya2022/Maya.app/Contents/MacOS with the two patched versions attached here. I provide a simple room scene to do some benchmarking and test the full functionality of the application: just render it with Arnold at 1920x1080 resolution and take your time, mine is 5 min and 35 sec. Note: I'm not using the brew versions of those libraries, just the original versions provided with this specific version of Maya but patched using the correct intel fastmemset and intel fastmemcpy functions revisions that work the fastest way possible with AMD hackintoshes. libtbb.dylib.zip libtbbmalloc.dylib.zip Room_user-guide.ma.zip
    1 point
  11. stessi problemi di prima.... si mette male.
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  12. Oh! My gratitude to him then. One more thing, config.plist from your last EFI folder for me, non debug, is clean from Platform info, UUID, serial number, etc. When I successfully boot with OC Maya licensing got broken. I have to clean uninstall and reinstall Maya just now. So if I change config again will I have to do it all over again? And one more thing 🙂 M.2 SSD (non NVME) is not recognized in Monterey. All together in my motherboard is 2 NVME and 2 SSD in M.2 form factor. NVME is recognized but SSD is not. Normal SATA HDD and SSD is recognized with no problem. Do you have any thoughts on that? Should I try SATA-unsupported.kext or CtlnaAHCIPort.kext
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  13. No, GPU is works great now. Vega 64 is old card and I'm planing to get 6900XT if my trexintosh will stable enough to fully move to Mac. My Titan RTX is out from computer for now, laying next to me in crying 🙂
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